Okay, so, just go into your mod folder, in SteamappsWorkshopContent, and edit the following file: modFoldercommondecisions. debug_rivers. To use the best cheats in Hearts of Iron IV, open the command console in HOI 4. Go a few lines below to max_traits=0. Consumable supplies like fuel and ammo are built into the equipment production and replacements, rather than being built separately. Was trying to get Nationalist Spain to survive so I could see how they would far in a Europe where I (as Germany) did and won the civil war. The Recruit & Deploy screen ( U) allows viewing and controlling the flow of equipment and manpower into new and existing divisions as well as lend-lease. I am afraid there are neither mods nor methods to get rid of the trait unfortunately. Serathion. add_autonomy [country tag] [amount] – Increase or decrease the specified country’s autonomy level. a fleet on 'hold' command (or the 'naval support' mission) will fire at enemy divisions fighting on a coastal tile, giving them a up to -25% debuff to soft/hard attack and breakthrough/defense in combat. The tag of the country you wish to delete all units of. I typically invade south from the starting position with only 35-40 Japanese divisions. txt files from "common" and "history" folders, the ones that you need for your content, remove all reference to vanilla content, and those that you don't need, wipe the content and leave them empty to overwrite the original ones. 5. Task forces are groups of individual ships. 000 and add the following code block behind it. autocomplete" into the console. You have to select either the army group they all belong to (assuming they belong to one) or select each army individually. log' file. You can hide it by pressing "alt". What's even worse its a ecumoneopolis and therefore I cannot neutron bathe it either. I've gone to the country . Warning: Releasable nations inheret the templates of the country it came from if it hasn't spawned at the start of the game. Reply. debug_commands. After the default names didn't work I tried the equipment name as it appears in the tech tree, still nothing. Apr 3, 2011. Raising manpower from a puppet requires Together for Victory DLC. Click on the name of a command to visit its command page for more help. of the vanilla game? Im trying to make my own mod and im thinking of making a bunch of new nations, basically, im trying to make a kinda total conversion mod, How can i do that? any help will be appreciated!. • 8 yr. Examples. 4. ironwolf425. New comments cannot be posted and votes cannot be cast. [deleted] • 2 yr. Air Superiority; great if you want an Air Force because this is most of what your fighters will be doing. In addition, specific skills also can be set, with attack_skill = 3 and defense_skill = 2 being shared across all unit leaders. add_equipment. 102 XP daily. You need to go to DocumentsParadox InteractiveHearts of Iron IV and in settings change save_as_binary=yes to save_as_binary=no. D02 if this happens at the same time as the civil war or if Franco wins. I would rather not go through every single country and dispand. PotatoGamingPG. In addition, do not merely drive back the enemy when you forced them to retreat. ago. Some define file upragdes. You need Experience to do so (top screen, middle, stars, army, airforce, navy). Logistics Hearts of Iron IV Guide. Deleting naval units is easy in game. Even if you remove them with the toolpack mod, naval bases are kinda permanent and remain as 0/10 on the map : (. Apr 4, 2016. activate_mission = some_mission_here 1. ago. . ago. Delete all armies and fleets of the specified countries. This is a strange AI quirk that I noticed while screwing around with the console. Forum list Trending. ago. However this could be solved by removing state modifier "Ottoman Claimed Territory" or by undoing the focus. Paradox Forum. . Examples. I do not know if this is a GUI problem or AI simply does this stuff, but whenever I switch back to my original country using tag command just to make some small fixes on other countries, ALWAYS whenever I return back to my base nation the AI has already assigned random generals to random divisions, created stupid battle. These can be used with console commands to spawn, delete and deploy units. if you want to let your generals earn traits and give them upgrades, you should use your lvl 1-2 generals instead of using lvl 4-5. I'm playing The Great War Redux mod and ottomans are my puppet, but they've done the focus "Negotiating our Claims" and now I'm forced to give them territory.